Brian Hall
Project Art Director | Art Manager | ex-Environment Art Manager at Meta - Twisted Pixel Games | AAA & Mobile Games | Art Direction - VR - Console - Games | Outsourcing | 3D Art Pipelines
- Role
- Project Art Director at Pipeworks
- Location
- Eugene, OR, US
- LinkedIn followers
- 500 followers
About Brian Hall
Art Manager with 20+ years in the game industry, including 15+ years in art leadership roles across VR, live-service MMOs, and multi-platform titles. Specializes in building strong teams, establishing clear visual standards, and improving delivery predictability while maintaining high visual quality.
Experience
Project Art Director
Apr 2026 — Present · Eugene, OR, US
Education
Scottsdale Community College
Associate of Arts (AA), General Studies
Arizona State University
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects
Skills
- Microsoft Excel
- 3d Modeling
- High Poly Modeling
- World Building
- Process Scheduler
- Level Design
- World Creation
- Hand Painted Textures
- Lighting
- Art Direction
- Uv Mapping
- Texture Painting
- Microsoft Word
- Team Leadership
- After Effects
- Photoshop
- Environment Art
- Game Development
- Xbox 360
- Marketing
- Low Poly Modeling
- Unity
- Digital Painting
- Normal Mapping
- Painting
- Photography
- Microsoft Office
- Texture Art
- Mudbox
- 3d Studio Max
- Maya
- Roadkill
- Mobile Games
- Zbrush
- Illustrator
- Texturing
- Ps3
Find verified contacts for anyone on LinkedIn
Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.
Free plan included · No credit card required
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.