Bradley Hagmann

Creatively-Driven Audio and Communications Specialist

Role
Audio Engineer at Supergiant Games
Location
San Francisco, CA, US
LinkedIn followers
500 followers

About Bradley Hagmann

A creatively-driven, detail-oriented audio and communications professional with an…

Experience

  1. Audio Engineer

    Supergiant Games

    Sep 2016 — Present · San Francisco, CA, US

    Script & Data Management: Quality-checking the dialogue for accuracy against the script. Referring to detailed multi-character scripts drafted by the creative director to properly label finished lines and ensure the performance, vocal direction, and inflection are meeting the director’s intent and vision for each line. Trusted to handle sensitive and important data and meet deadlines to ensure timely delivery of projects/actor sessions. Editing: Cleaning-up noise, reducing gaps, editing and isolating selected “takes” in voice actor sessions. “Printing” and rendering edited lines as finished audio files to be used in-game as character dialogue, VO, sfx and emotes. Processed over lines of dialogue. Credits: Pyre (2017), Hades (2020 - multiple GOTY awards), and Hades II (TBD)

Education

  • San José State University

    Bachelor of Communication, Communication, English

    2007 — 2012

Skills

  • Music Publishing
  • Talent Booking
  • Record Labels
  • Concerts
  • Songwriting
  • Artist Management
  • Recording
  • Talent Management
  • Tour Management
  • Publicity
  • Sound Design
  • Artist Development
  • Music Production
  • Radio
  • A&R
  • Music
  • Public Relations
  • Social Media Marketing
  • Event Management
  • Promotions
  • Marketing
  • Online Marketing
  • Band
  • Music Industry
  • Festivals
  • Studio Recording
  • Editing
  • Sound

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Bradley Hagmann — Audio Engineer at Supergiant Games in San Francisco, CA, US | Unifers