Björn Frechenhäuser

Senior Level Artist @Ubisoft

Mainz, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Aug 2018 — Present

Senior Level Artist @Ubisoft

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Development and generation of 3D terrain- Set dressing- Environment art- Partially procedural texturing and population of the game world- Integration of quests and game logics within the levels- Style research and definition for new environments- Creation of cutscenes and trailer footage- Tool development support- Scripting

EDUCATION

1995 — 2008

Elly-Heuss-Schule

"Abitur"

2008 — 2011

Fachhochschule Darmstadt

Bachelor of Arts

SKILLS

Game DesignCreativityContent CreationAutodesk 3d Studio MaxReliabilityOnline GamingPerforceWorld MachineLevel DesignSpielmechanikInterfacedesign2d Graphics3d Studio MaxAdobe PhotoshopMudboxJiraSpieldesignLevel Editors3d GraphicsTeamworkAutodesk Mudbox

ABOUT BJÖRN FRECHENHÄUSER

Hey there!I am currently working at Ubisoft Mainz as a Senior Level Artist on \'Anno 117: Pax Romana\', previously working on \'Anno 1800\' and \'Anno 2205\'. Games have been my passion since early childhood. I am pursuing my dream not just to play them, but also to create them. As a video game developer, I aspire to tell captivating stories, design stunning landscapes, and craft immersive environments.

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