Björn Frechenhäuser
Senior Level Artist @Ubisoft
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WORK HISTORY
Senior Level Artist @Ubisoft
Development and generation of 3D terrain- Set dressing- Environment art- Partially procedural texturing and population of the game world- Integration of quests and game logics within the levels- Style research and definition for new environments- Creation of cutscenes and trailer footage- Tool development support- Scripting
EDUCATION
Elly-Heuss-Schule
"Abitur"
Fachhochschule Darmstadt
Bachelor of Arts
SKILLS
ABOUT BJÖRN FRECHENHÄUSER
Hey there!I am currently working at Ubisoft Mainz as a Senior Level Artist on \'Anno 117: Pax Romana\', previously working on \'Anno 1800\' and \'Anno 2205\'. Games have been my passion since early childhood. I am pursuing my dream not just to play them, but also to create them. As a video game developer, I aspire to tell captivating stories, design stunning landscapes, and craft immersive environments.
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