Benjamin Taylor

Senior Technical Artist at High Impact, Inc.

Role
Senior Technical Artist at Medivisuals High Impact
Location
Denver, CO, US
LinkedIn followers
500 followers

About Benjamin Taylor

Technical Expertise Technical Art & Pipeline Architecture Real-Time Workflows…

Experience

  1. Senior Technical Artist

    Medivisuals High Impact

    Apr 2014 — Present · Centennial, CO, US

    My responsibilities include; Rigging, Skinning, and Modeling. Creating tools for artists. Managing renders through deadline as well as quality of said renders. Training new artists. Maintaining assets and our pipeline. Troubleshooting files and rigs. Constantly learning new techniques and tools for increasing our team’s productivity. Quoting out new projects with sales and new clients. Communication and quality controls with clients.

Skills

  • Max
  • Character Modeling
  • Computer Graphics
  • 3d Modeling
  • Game Development
  • Compositing
  • Computer Animation
  • Texturing
  • Uv Mapping
  • Mel
  • Game Design
  • Characters
  • Video Games
  • Digital Sculpting
  • Visual Effects
  • 3d Studio Max
  • Maya
  • Anatomy
  • Modeling
  • Character Animation
  • After Effects
  • Character
  • Traditional Animation
  • Communicator
  • 3d
  • Rigging
  • Soft Skills
  • Character Rigging
  • Texture

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Benjamin Taylor — Senior Technical Artist at Medivisuals High Impact in Denver, CO, US | Unifers