Ben Geisler

Game Developer

Role
Principal Engineer at E-Line Media
Location
Green Bay, WI, US
LinkedIn followers
500 followers

About Ben Geisler

Over the last twenty five years, Ben Geisler has worked at more than five game development houses: Raven Software, Human Head Studios, Frozen Codebase, Lost Boys and Radical Entertainment. He has worked on more than six best selling games. He has also been involved with publisher relations at Vivendi Universal Games, THQ, Konami and Activision. His past credits include Soldier of Fortune 2, X-Men Legends, Jedi Knight 2, Quake 4, The Incredible Hulk: UD, Elements of Destruction, Burgertime World Tour, Prey 2, New World, Batman Arkham Origins, Prototype and more.Publications include book articles on Artificial Intelligence and papers in trade journals. Ben has a Master\'s of Science in Computer Science from the University of Wisconsin. He holds a PhD from Nova Southeastern where he created an aspect-oriented scripting language for UE4. His specialty in game programming involves anything gameplay and AI related but he has held roles in design and production.Outside of games, Ben is involved in applications development especially on iOS and Android. His coursework focused on artificial intelligence but also included a study of compilers and agile development. In his master\'s thesis he developed machine learning software which was integrated into Soldier of Fortune 2. He has taught computer science and game development courses at the college level at UWGB.

Experience

  1. Principal Engineer

    E-Line Media

    Apr 2023 — Present

    Principal Engineer focusing on Never Alone 2 Gameplay. Unreal Engine 5, player systems, AI systems, interfacing with gameplay layers, animation subsystems and the engine. Mentoring and leading gameplay code using proven game architecture paradigms in C++ and blueprints.

Education

  • University of Wisconsin-Green Bay

    Computer Science, Theater Arts

    1993 — 1996

  • Nova Southeastern University

    Doctor of Philosophy - PhD, Computer Science

  • University of Wisconsin-Madison

    Bachelor's degree, Computer Science

    1996 — 1999

  • University of Wisconsin-Madison

    Masters, Computer Science

    2000 — 2002

Skills

  • Programming
  • Video Game Production
  • Game Design
  • Artificial Intelligence
  • Business Development
  • Project Management
  • Game Development
  • Xbox 360
  • Video Games
  • Unity3d
  • Online Gaming
  • Level Design
  • Perforce
  • 3d
  • Gameplay
  • Game Programming
  • Wii
  • Animation
  • Lua
  • Scripting
  • C++
  • Ps3
  • Computer Games
  • Python

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Ben Geisler — Principal Engineer at E-Line Media in Green Bay, WI, US | Unifers