Ben Furneaux

Design Director at Sledgehammer Games

Role
Design Director at Sledgehammer Games
Location
San Mateo, CA, US
LinkedIn followers
500 followers
General Business & ManagementView LinkedIn profile

About Ben Furneaux

I’m Ben Furneaux (he/him), Design Director at Sledgehammer Games. See my portfolio for more info: benfurneaux.meI\'ve worked in the games industry for over fourteen years across game, user interface, experience and narrative design. More info and my CV are here.I\'m obsessive about interactive entertainment in its many forms, from video games to board games. I love working on games that bring people together in online worlds or where player agency is a priority in interactivity and storytelling. I make games for a living because I want to share what I love about them with everyone. Providing nerdy depth with accessibility that anyone could pick up is the kind of a challenge I live for.Working alongside creative and intelligent people to realise ambitious concepts is what I value most in my career. I\'m also keen on streamlining processes, building teams and anything else it takes to achieve the improbable.BAFTA member and Game Awards judge: Game Design (2021), Artistic Achievement (2020), Narrative (2019), Games Beyond Entertainment (2018), Evolving Game (2017).

Experience

  1. Design Director

    Sledgehammer Games

    Nov 2021 — Present · Guildford, GB

    I’m currently (2021 – Present) Design Director at Sledgehammer Games working on Modern Warfare Previously Vanguard and Warzone.Focus areas: Design Direction, Design Leadership, First Person Shooters, Online, GaaS

Education

  • Arts University Plymouth

    BTEC ND, Design

    2002 — 2004

  • University of Plymouth

    BSc, Digital Art & Technology

    2005 — 2009

Skills

  • Design
  • Video Games
  • User Interface Design
  • Metrics Driven Design
  • User Interface
  • Usability Testing
  • Html 5
  • Product Management
  • Web Development
  • Social Games
  • Game Mechanics
  • User Experience
  • Web Design
  • Getting in to Hammocks
  • Game Design
  • Lean Development
  • Agile Project Development
  • Graphic Design
  • Speaking Engagements
  • Agile Methodologies
  • User Experience Design
  • Mobile Games
  • Game Development
  • Public Speaking
  • Monetization
  • Prototyping
  • Monetization Strategy
  • Product Design

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