Brian Bruning
🔜 GDC, Developer Account Manager at Havok (Microsoft)
- Role
- Developer Account Manager at Havok
- Location
- San Francisco, CA, US
- LinkedIn followers
- 500 followers
About Brian Bruning
Helping developers create their best content and reach their audience through leading industries, technologies and business models.In my 25+ years of game industry experience, I\'ve represented emerging technologies including CPU and GPU hardware, tools & middleware, SDKs and APIs, game engines, stereoscopic displays and audio. I\'ve been deeply involved with key markets including mobile, PC, consoles, peripherals, browser, arcade, television and social media. Developer engagement through every function, from C-level executives to programmers, artists and producers. Business models including Freemium, IAP, premium download, streaming, cloud, retail, licensing, bundling, online, and vertical marketplaces. Experience with and contribution to many departments including marketing, sales, engineering, product development, support, PR, investor relations, executive management, company strategy, QA, customer service, and community management. Extensive global business experience in Asia and Europe. Comfortable in Fortune 100 companies through startups, as an individual contributor, management and team member.I must be passionate about the company and product, and be able to deliver clear value and win-win solutions to the developers. Integrity is core to my partner engagements, building trust and helping them succeed.Specialties: Publisher / Developer RelationsTechnology EvangelismBusiness DevelopmentStrategic PartnershipsMarketing / Branding ProgramsGame IndustryCommunity ManagerAccount ManagementGlobal LicensingMiddleware StrategyCorporate SalesPublic SpeakingInternational Team ManagementEducational marketIdentifying emerging trendsMobile AppsAnalyticsSocial MediaDeveloper AdvocateProduct Evangelist
Experience
Developer Account Manager
Jan 2023 — Present · San Francisco, CA, US
Collaborating with top game developers to deliver world-class physics solutions to best-selling games.
Education
Oklahoma State University
Industrial Engineering, Mathematics
1988 — 1993
Skills
- Interactive Entertainment
- Mobile Applications
- Technology Evangelism
- Stereoscopic
- Emerging Markets
- Strategic Partnerships
- 3d
- Isv
- New Business Development
- International Marketing
- Revenue Streams
- Gaming Industry
- Developer Relations
- Account Management
- Public Speaking
- Product Marketing
- Social Media Marketing
- Analytics
- Investor Relations
- Business Strategy
- Strategic Alliances
- Video Games
- Global Marketing
- Bundling
- Game Development
- Licensing Strategy
- Game Engines
- Press
- Business Development
- Freemium
- Multi-Site Team Management
- Community Management
- Spokesperson
- Education Software
- Middleware
- Mobile Games
- Emerging Trends
- Game Developers
- Technology Evangelist
- Oem Management
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