Barry Huang

Technical Artist @Transfr

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2022 — Present

Technical Artist @Transfr

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New York, NY, US

Developing projects for Android VR platforms for Meta Quest 2- Working with the Art Director to establish Art Production Pipeline- Assemble scene environment and set up lighting, including light baking- Shader production and graphic rendering with HLSL and C#- Creating Particle effects and VFX with C#- VR build Performance Optimization with profiling tools and Oculus metrics tools- Collaborating with the Programming team and Design team as the representative of the Art team- Git and P4 source control director and gatekeeper for the Art department- Supervise work quality and provide technical guidance for all offshore developers- Fixing and modifying assets received from outsourcers

EDUCATION

N/A

Vancouver Film School

Game Design

N/A

Capilano University

3D animation for Film & Games

ABOUT BARRY HUANG

Technical Artist with Strong 3D skills and 8 years of experience in the game Industry…

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Barry Huang — Technical Artist at Transfr in Vancouver, BC, CA | Unifers