Ayesha Sohail
Product Designer & Co-Founder | Anthropologist | Human-Centered UX, Strategy & Systems Thinking
- Role
- Co-founder & Lead Product Designer at Showyaroll
- Location
- San Francisco, CA, US
- LinkedIn followers
- 500 followers
About Ayesha Sohail
I’m a Product Designer with 4+ years of experience driving product strategy, UX, and design execution from concept to launch. Most recently, I led the end-to-end design and product vision for a cross-platform social-gaming startup, scaling it from idea to global release. With a background in anthropology and analytics, I design at the intersection of empathy and logic - grounded in curiosity for how people think and precision for how systems work. My goal is simple: to design products that meet people where they are and make even complex tools feel effortless, human, and a pleasure to use.
Experience
Co-founder & Lead Product Designer
Jan 2024 — Present · San Francisco, CA, US
Co-founded and led end-to-end product vision and design for a social-gaming startup turning personal photos into memory-driven, interactive gameplay on iOS and Android.Defined and executed the product vision and UX strategy from concept to global MVP launch in 8 countries; led 200+ player playtests and leveraged behavioral insights to optimize onboarding and engagement loops.Built and maintained a unified cross-platform design system spanning typography, motion, and accessibility, streamlining 50+ production screens and cutting developer handoff time by 33%.Redesigned high-friction game flows into intuitive user journeys that raised usability scores to 4.6/5 and boosted session engagement by 25%.Designed an in-flow monetization model replacing a traditional in-app store, preserving gameplay immersion while establishing scalable revenue streams.Established the analytics framework and event schema with engineering to track engagement, retention, and conversion, enabling data-informed iteration.Designed and coded the marketing website using custom HTML/CSS and GSAP animations, creating an interactive hero experience that elevated brand storytelling and increased waitlist conversions. Partnered with engineers and a data scientist to prototype AI-driven gameplay mechanics leveraging LLMS/VLMS for personalized photo curations.Led cross-functional design sprints and roadmap workshops with engineering, brand, and growth teams in collaboration with veteran game designers and executives from Sony, EA and Ubisoft to drive gameplay innovation.
Education
University of California, Berkeley
Bachelor of Arts in Anthropology
Springboard
UI/UX Design Career Track, Certification
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