Aurélie Débant

Game Director - March of Giants @Ubisoft Montréal

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2026 — Present

Game Director - March of Giants @Ubisoft Montréal

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Montréal, CA

EDUCATION

2000 — 2001

Ipesud

Preparatory class for an entrance in a fine arts school

2003 — 2005

Supinfogame

Masters Degree, Game Design and Project Management

2001 — 2003

Ipesud

Bac +2, Artwork communication

SKILLS

PhotoshopSketchupFlow ChartsGame DesignLevel DesignUnity3dSocial GamesVisioProject PlanningGameplayCasual GamesUser ExperienceGame Mechanics

ABOUT AURÉLIE DÉBANT

I have been working for the video game industry since 2005.Released games- 2017, For Honor (PS4, XboxOne, PC)- 2014, Shape Up (XboxOne)- 2014, Child of Light (PS4, XboxOne, WiiU, PS3, Xbox360, PC)- 2012, Shad\'O (PC)- 2011, Twist n\'Catch (Iphone/Android)- 2009, Arthur and the Revenge of Maltazard (Wii, PS3, PC, DS)- 2008, Imagine Champion Rider (Wii, PC)- 2007, Pippa Funnell (Wii, PS2)- 2005, The secret of DaVinci (DVD-I)- 2004, Alone in the Dark (Xbox360)(Training)Undisclosed games- 2012, pre-production an online game (PC)- 2009, prototype on an Hack and Slash (PS3, Xbox36•••09, pre-production an adventure game (Wii)- 2005, pre-production a platform game (PSP)- 2005, pre-production a platform game (PS3, Xbox360, PC)(Training)Events- 2014: Jury member - MIG Game Challenge - Montpellier (France)- 2014: Master Class - Designing a J-RPG at Ubisoft Montreal: The making of Child of LightSpécialisations : Game Design (Rational Game & Level Design)UX Design (Usability, Accessibility, Menus, HUD, Flowcharts)Team ManagementProject Management

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