Liu Li
Senior Technical Artist @HoYoverse
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WORK HISTORY
Senior Technical Artist @HoYoverse
Montreal, QC, CA
EDUCATION
Beihang University
Bachelor's degree, Computer Science
China University of Mining and Technology
Junior College, Computer Programming and Applications
SKILLS
ABOUT LIU LI
Over 15 years experience in the video game industry (Consoles and PC). Extensive experience with shading, programming, lighting, material, rendering, Houdini procedure/simulation, VFX and tool development.A fast learner, a person who is always looking for new technique and challenges. Always enjoy the creative process.At the same time, I am a gamer and photograph and outdoor lover.15+ years Professional NextGen Game Development experience.2 years 3D CG Cartoon Film Industry.Released Title Project: Far Cry 4 XBox One / PS 4 / XBox 360 / PS 3 / PC Splinter Cell 4 XBox 360 Beawulf End War XBox 360Game Engine: CryEngine2/3, Unreal2/3/4, Unity3D, Yeti, Call of duty Radiant.Develop language: C#, C\\C++, Python, HLSL, CgFX, MEL, Lua, Maxscript.Develop Tools: Visual C++, Mental Ray API, Maya API.DCC tools: Maya, 3DMax, Houdini, Cinema4D, Photoshop, Premiere, Mentalray.
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