Liu Li

Senior Technical Artist @HoYoverse

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2021 — Present

Senior Technical Artist @HoYoverse

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Montreal, QC, CA

EDUCATION

2010 — 2012

Beihang University

Bachelor's degree, Computer Science

1999 — 2003

China University of Mining and Technology

Junior College, Computer Programming and Applications

SKILLS

3d Studio MaxMayaMelUnity3dShadingMental Ray3dComputer GraphicsUnreal EngineVisual EffectsMaxscriptGame DevelopmentXbox 360ShadersCryengineComputer Animation

ABOUT LIU LI

Over 15 years experience in the video game industry (Consoles and PC). Extensive experience with shading, programming, lighting, material, rendering, Houdini procedure/simulation, VFX and tool development.A fast learner, a person who is always looking for new technique and challenges. Always enjoy the creative process.At the same time, I am a gamer and photograph and outdoor lover.15+ years Professional NextGen Game Development experience.2 years 3D CG Cartoon Film Industry.Released Title Project: Far Cry 4 XBox One / PS 4 / XBox 360 / PS 3 / PC Splinter Cell 4 XBox 360 Beawulf End War XBox 360Game Engine: CryEngine2/3, Unreal2/3/4, Unity3D, Yeti, Call of duty Radiant.Develop language: C#, C\\C++, Python, HLSL, CgFX, MEL, Lua, Maxscript.Develop Tools: Visual C++, Mental Ray API, Maya API.DCC tools: Maya, 3DMax, Houdini, Cinema4D, Photoshop, Premiere, Mentalray.

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