Nevil Thummar
Texturing and Lookdev Artist
- Role
- Texture and Lookdev Artist at Industrial Light & Magic
- Location
- Surat, GJ, IN
- LinkedIn followers
- 500 followers
About Nevil Thummar
Hi, My name is Nevil. I create realistic texturing and lookdev for VFX and games, using software such as Maya, Arnold, ZBrush, Substance Painter, and Unreal Engine. I collaborate with other artists, designers, and programmers to ensure the quality and consistency of the game\'s visual style and performance.I have a strong passion and interest in both film and game art, which I developed through my education and previous work experiences. I hold an MA in Games Art and Design from the University of Hertfordshire, where I learned the principles and techniques of 3D modelling, texturing, look development, lighting, and rendering. I also worked as a Texturing and Lookdev Artist at Moving Picture Company, where I contributed to several award-winning animated short films and commercials, using tools such as Nuke, Mari, and Arnold. I have multiple honours and nominations for my work in 3D animation, including 24 FPS International Animation Awards and Chambal International Film.
Experience
Texture and Lookdev Artist
Nov 2025 — Present · Mumbai, IN
Education
Maya Academy of Advance Cinematics (MAAC)
Diploma, 3D modeling and Texturing
2015 — 2017
University of Hertfordshire
MA GAMES ART AND DESIGN, Game art
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