Anna K.
Studio Assistant @Escape Studios
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WORK HISTORY
Studio Assistant @Escape Studios
London, GB
Provide technical support and creative feedback for concept development and execution to MSc and BSc 3rd year students- 1-2-1 demonstrations of industry-standard workflows and problem-solving techniques in Unreal Engine, Houdini, Zbrush, Substance 3D, among other software packages, relevant to students’ projects, including but not limited to modelling, cinematography, shaders, blueprints, VFX, cloth simulation, foliage, rendering, optimisation- Monitor attendance and participation, and the progression of students requiring additional support- Share online learning resources and assist in maintaining portals such as Blackboard.
EDUCATION
Escape Studios
Master's degree, Game art
University of the Arts London
Bachelor's degree, Photography
ABOUT ANNA K.
New media artist specialised in real-time environments and generative simulation. Formally in Production and Direction of Content for hologram, XR and ML-powered activations. Background in photography, videography, Unreal Engine: Shader logic, Nanite, Niagara, Blueprints, cinematography, optimisation, post-production.• Asset Creation: Organic and hard surface modelling, sculpting, PBR, foliage, terrain, photogrammetry, motion graphics, colour grade.• Research and problem solving. Concept development and art direction.• Software: Unreal Engine, Houdini, Notch, Touchdesigner, Maya, Blender, Zbrush, RizomUV, Substance Designer and Painter, Marmoset, Speedtree, Marvelous Designer, EmberGen, Wrap, Reality Capture, Agisoft Metashape; DaVinci Resolve, Premiere Pro, After Effects, Photoshop, InDesign, Lightroom; Flow/Shotgrid, Perforce, Github, Hedge.
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