Anita Sarkeesian

Founder and Executive Director @Feminist Frequency

Los Angeles, CA, US
EMAILS
a••••@feministfrequency.com
MOBILE NUMBERS
+19•••••••07

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WORK HISTORY

May 2009 — Present

Founder and Executive Director @Feminist Frequency

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Los Angeles, CA, US

Built an internationally recognized, award winning non-profit media organization. Feminist Frequency has nearly a million social media followers and its 100+ educational videos have amassed over 30 million views on YouTube.• Created, directed, produced, and hosted a diverse slate of videos and podcasts tackling the intersection of pop culture and politics • Creative implementation of resources to obtain high quality production with significant cultural impact • Managed all workflows and budgets• Responsible for guiding the development and management of creative teams • Oversee, review, and provide feedback on creative projects relative to strategic goals and execution• Effective management of multiple projects in a fast paced and constantly demanding environment• Ensure financial stability and development of growth strategies via multiple revenue streams: including six-figure crowd-funding campaigns and multi-year corporate pledges.• Served as representative and spokesperson for high profile media interviews, public speaking events, networking opportunities, and community engagement

EDUCATION

2005 — 2007

California State University-Northridge

BA, Communication Studies

2008 — 2010

York University

M.A., Social and Political Thought

ABOUT ANITA SARKEESIAN

I\'m a creative director, producer, and host with over a decade of experience leading teams to create award winning, impactful work. As the Executive Director of Feminist Frequency and the Games and Online Harassment Hotline, my team and I work to end abuse in the games industry. The slightly longer version: I’m the creator of the award-winning Tropes vs Women in Video Games, a critically acclaimed video series exploring the history of women’s representation in gaming that has garnered nearly 14 million views on YouTube alone. My work as a media critic, public speaker, and producer who thrives at the intersection of digital culture, accessibility, and social justice helped create a new lexicon and sparked a paradigm-shifting conversation about improving the representations of marginalized people in video games. This work has propelled me into the international spotlight in the fight for an end to online harassment and all forms of toxic online behaviour. I care deeply about justice and that drive takes me in all sorts of directions, whether it’s hosting a podcast about feminism and popular culture, creating a video series about fascinating historical women who must not be forgotten, or building an emotional support hotline for the gaming community. But at the core of everything I do is the desire to dismantle the social, economic, and political barriers that put marginalized people at a disadvantage.

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