Angus Wakefield

Art Mentors (3d, 2d, Environment, Modeling) @Vancouver Film School

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jul 2011 — Present

Art Mentors (3d, 2d, Environment, Modeling) @Vancouver Film School

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CA

I help students evaluate and improve upon there Video Game projects, through mentor-ship in Modeling texturing and animation as well evaluating game play and narrative direction.

EDUCATION

2001 — 2002

Vancouver Film School

VFX Certificate, 3D Animation Visual Effects

1996 — 1998

Vancouver Island University

Diploma, Fine Arts

ABOUT ANGUS WAKEFIELD

With more than 17 years professional 3D animation, VFX and Video games experience, as a 3D generalist with a well-rounded approach to all aspects VFX and 3D animation. My greatest strength is in VFX and Digital Sculpture, and my passion lies in creature design/sculpting, crowd simulation, production pipeline design and dynamic FX. I\'ve worked for some of Vancouver\'s finest 3D animation studios and Game studios including Prime Focus, Radical Entertainment, Rainmaker Entertainment, Bardel Animation, and Goldtooth. I\'ve been passionate about art and film my entire life, and have studied Fine Arts at Vancouver Island University and VFX at Vancouver Film School. My company Red Arm Studio (formally Wakefield Animation) is available for all your FX and animation needs. Clients include Bron Studios, Acronym, Watershed Digital, Island Industrial FX, Blatant Films, May Street Productions and NWFX and NW Digital. Specialties: GPU Based Destruction animation High end ZBrush character/creature modeling ZBrush character transformations Crowd simulations and insect flocking Character rigging and TD Pipeline development Game Res characters

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Angus Wakefield — Art Mentors (3d, 2d, Environment, Modeling) at Vancouver Film School in Vancouver, BC, CA | Unifers