Angelo Tadres

Software Engineering Manager, Applied AI (AAI) at Meta

Role
Software Engineering Manager, Applied Ai (Aai) at Meta
Location
Seattle, WA, US
LinkedIn followers
500 followers

About Angelo Tadres

Engineering leader at the intersection of graphics and AI. Currently part of Meta\'s Applied AI organization.Previously led graphics and performance engineering teams at Meta\'s Reality Labs, and the web platform team at Google that brought Chromium to Fuchsia for the first consumer deployment of that OS.The work I find most interesting sits at the platform layer: rendering, runtimes, browser engines, mixed reality, and now AI models. The kind of engineering that makes consumer-scale products technically possible.Author of Extending Unity with Editor Scripting (Packt, 2015) and Build a Real-Time Renderer, A Practical Approach to Modern Graphics in C++, with early access on Leanpub from mid-2026.

Experience

  1. Software Engineering Manager, Applied Ai (Aai)

    Meta

    Apr 2026 — Present · Redmond, WA, US

Education

  • Universidad de Chile

    Bachelor’s Degree, Computer Science

    2003 — 2010

Skills

  • C#
  • Video Games
  • Android
  • Mobile Applications
  • Game Development
  • Unity3d
  • Agile Methodologies
  • Management
  • Usability
  • Software Engineering
  • C++
  • Virtual Reality
  • Amazon Web Services (Aws)
  • Javascript
  • Team Leadership
  • Software Development
  • Python
  • Java
  • Ios
  • Mongodb
  • Sql
  • Php

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Angelo Tadres — Software Engineering Manager, Applied Ai (Aai) at Meta in Seattle, WA, US | Unifers