Andrew Moran
Senior Software Engineer at Microsoft - Cloud + AI, XR
- Role
- Senior Software Engineer at Microsoft
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Andrew Moran
I have completed my Masters in Electrical Engineering and Computer Science at MIT, with a concentration in Computer Graphics & Human-Computer Interfaces. My work in UI/UX software engineering and interaction promotes the development and integration of emerging technologies. I continue to pursue my passion in gamification and visualization by exploring the interactive and immersive experiences provided by VR/AR/MR technologies.I want to continue pushing the limits of our technologies - from 3D and immersion to Generative AI and automation.Previous academic and work experience involves research and development in usability and exploratory immersive experiences applied to different contexts from education & entertainment to cyber security and big data visual analytics.I enjoy leading and managing teams, bringing products to their full potential - and the people building - View more on my personal portfolio!
Experience
Senior Software Engineer
Sep 2022 — Present
Currently working under AI ERP - Business Industry Copilot (BIC) Frontline team (Dec 2024)Focused on integrating automation and AI agents into Dynamics 365 Field Service - more to come• Tech lead for Remote Assist on Teams Mobile calling add-on w/ AR spatial annotations, reaching part of a 100M+ user base. Responsible for 2+ year Android application development & roadmap, from POC (Q1 ’23) to General Availability (Q1 ’25).• Organized cross-departmental meetings with product, application, infrastructure teams to facilitate strategies & expectations. Architected dynamic feature modules framework w/ on-demand delivery of ARCore & Filament 3D rendering libraries• Implemented group calling feature via Unity3D development on HoloLens and upgrades to Dynamics 365 MR product suite. Managed team of 5+ tech artists, UI/UX designers to bring full convergence of Remote Assist functionality into Guides 8.0 HL release
Education
Massachusetts Institute of Technology
Bachelor of Science (B.Sci), Electrical Engineering and Computer Science
2010 — 2014
Arizona State University
Master of Science - MS, Artificial Intelligence in Business
Stanford University
Graduate Certificate in Technology and Engineering Management, Stanford School of Engineering
2020 — 2022
Make School
Virtual Reality Summer Academy, Upload VR Collective
Massachusetts Institute of Technology
Masters of Engineering (M.Eng), Computer Graphics and Human-Computer Interfaces
2014 — 2016
Skills
- Video Production
- Python
- Latex
- User Experience
- Oculus Rift Sdk
- Objective-C
- Spritebuilder
- Computer Graphics
- Css
- Virtual Reality
- Javascript
- Poker
- Opengl
- Human Computer Interaction
- Graphical User Interface (Gui)
- C++
- Opencv
- Jquery
- Tkinter
- Augmented Reality
- Blender
- Visual Arts
- Matlab
- Programming
- Digital Media
- Maya
- Computer Animation
- Java
- Game Development
- Mixed Reality
- Htc Vive
- C#
- Digital Image Processing
- Usability
- D3.js
- Unity3d
- Steamvr
- Big Data Analytics
- Xcode
- Leap Motion Sdk
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