Andrew Bailey

Senior Core Game Engineer Ii @Maxis Studios - Ea

West Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Mar 2022 — Present

Senior Core Game Engineer Ii @Maxis Studios - Ea

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Vancouver, BC, CA

Part of the Sims Advance Team which trail blazes technology in advance of all the franchise game teams. This also includes Legacy curation, where I lead the engineering effort to re-release Sims1 & 2 for the 25th birthday special.

EDUCATION

1986 — 1989

University of Surrey

BEng, Information Systems Engineering

SKILLS

Game EnginesGameplayVisual StudioNintendo DsPython3d Studio MaxMayaVideo Game DevelopmentXbox 360ShadersFlashArtificial IntelligenceIphone DevelopmentCasual GamesDirectxLuaGame DesignComputer GraphicsPerforceGame ProgrammingC#PspProgrammingXcodeObjective-CWiiMultiplayerGame MechanicsVideo Game DesignHavokComputer GamesCross-Platform DevelopmentVideo Games3dScriptingAnimationPs3FmodC++Xbox

ABOUT ANDREW BAILEY

To call myself an industry veteran would be an understatement. I have been programming and creating video games since the early 80’s and still enjoy the technical challenges unique to interactive content. I have worked in three countries, from independent to the largest game companies on the planet, and credited on over 56 titles.As a Lead I inspire my team to solve hard problems, finding novel solutions to limitations of either hardware or third-party systems, making square pegs fit round holes. As an executive I use my experience to avoid those problems in the first place.I am always looking for that next challenge where I can make an impact to a technology base that benefits the company and its players.

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Andrew Bailey — Senior Core Game Engineer Ii at Maxis Studios - Ea in West Vancouver, BC, CA | Unifers