Andrés Molina

Design Director (Lead Designer) @SkyBox Labs

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2023 — Present

Design Director (Lead Designer) @SkyBox Labs

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Concept Exploration, Core Gameplay Design and Prototype Development for various exciting unannounced projects.

EDUCATION

2005 — 2009

Universidad de Los Andes

BSc, Systems and Computer Engineering, Minor in Visual Computing

2010 — 2011

Vancouver Film School

Diploma (Honours), Game Design

2010 — 2010

Naska Digital

3D Character Modelling and Animation

SKILLS

Level DesignGame MechanicsProgrammingPhotoshopUser Interface DesignUnreal Engine 3Game DevelopmentVideo GamesUnity3dHuman Computer InteractionGameplayActionscriptUnreal Development Kit3d Studio MaxGame DesignWeb DevelopmentHuman-Computer Interaction

ABOUT ANDRÉS MOLINA

I am a Game Designer with a background in Computer Science. Always eager to combine my technical background with with my knowledge of Game Design and my passion for games.I have had the pleasure and privilege of working on a variety of genres across multiple platforms, including some of the world\'s most renowned Gaming IP\'s.My areas of focus include Core Game Design, Level Design, and Mission Design/Scripting, with a particular interest in helping improve and maintain the lines of communication between the creative and technical sides of game development.

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