Andrea Boari

Principal Technical Animator @Spliced Inc

Verona, IT
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2024 — Present

Principal Technical Animator @Spliced Inc

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EDUCATION

2008 — 2009

BigRock

Master, Computer Graphics

2004 — 2007

Università degli Studi di Verona

Computer Science

SKILLS

ModelingEsriVb.netQtSoftware Design3d Studio MaxMaya3dRubyAnimationXmlUnreal EngineDavinciMaxscriptRuby on RailsSpatial AnalysisMotion CaptureDatabasesAdobe PhotoshopVideo GamesGeomaticsArcgisBusiness ManagementComputer AnimationTexturingOpenlayersCharacter AnimationXbox 360Unit TestingC++Convex OptimizationWeb MappingProject ManagementSimplygonGisArcsdeSpatial DatabasesRiggingRaspberry PiC#

ABOUT ANDREA BOARI

I am a Principal Technical Animator with 15 years of experience in the computer graphics industry.Through the years I have worked in a variety of productions, engaging and specializing in the automation of workflows with different programs, engines and platforms.Especially for rigging and animation I’ve designed and developed a wide range of tools and data-based modular systems, speeding up and optimizing the content creation.Python programming has been my constant over time: besides tooling in applications such as Autodesk Maya, I kept experimenting in many areas, from standardized processes across different environments to graphical user interfaces and machine learning, leveraging its flexibility to build bridges across departments and studios.

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Andrea Boari — Principal Technical Animator at Spliced Inc in Verona, IT | Unifers