Amy Gunson

Senior Producer @Evil Eye Pictures

Los Angeles, CA, US
EMAILS
a•••@evileyepictures.com
MOBILE NUMBERS
+15•••••••92

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WORK HISTORY

Aug 2021 — Present

Senior Producer @Evil Eye Pictures

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Bidding, scheduling and oversight of cinematics and in-game event work for Epic’s Fortnite, Rocket Racing and Fortnite Lego franchises- Management of ~30 artists, developers and production staff including day-to-day tasking, mentoring and working with the team to align studio and personal growth plans- Developed studio-wide processes for reviews, recruitment and production - Strategic business planning with executive team- Client relationship management including integration of production processes for cross-studio efficiency- Collaborated with software engineers in the re-architecture of studio pipeline tools to ensure agnostic and efficient solutions for production and art teams. Managed studio-wide documentation initiatives- Integrated tools into production workflows including helming a production migration from fTrack to Shotgrid.

EDUCATION

2005 — 2006

UNSW

MTM Masters, Technology Management

1991 — 1995

University of Illinois Urbana-Champaign

Bachelor of Science, Computer Science, College of Engineering

1997 — 1999

Texas A&M University

Visualization Science

SKILLS

Brand ManagementFilm ProductionParticle EffectsSocial MediaGame DevelopmentQuiltingMayaDesignProduction SchedulesIntegrated MarketingVideo GamesFeature FilmsColor SchemesVisual EffectsProduction ManagementComputer GraphicsHandcraftLightingStakeholder ManagementPs3Mental RayEngagementGraphic DesignColor TheoryProduction ManagmentCraftsRendermanBusinessRisk ManagementRenderingCharacter AnimationXbox 360Business StrategyWritingBloggingProject PlanningFilmBrand Asset ManagementProject Management3d

ABOUT AMY GUNSON

I specialize in- Linear and real-time content creation with art and engineering teams- Studio production, communication and data workflows - Technical background - comp sci/engineering with emphasis on 3D tools and pipeline- Management of artists, developers and production teams- Creating an environment that supports fun, happy and engaged teams in alignment with corporate culture

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