Amanda Moscicki
Sound Designer at Meta - Oculus Quest VR - Immersive
- Role
- Sound Designer at Meta
- Location
- Kent, WA, US
- LinkedIn followers
- 500 followers
About Amanda Moscicki
Versatile Sound Designer possessing extensive knowledge and professional experience with ProTools, Nuendo, Wwise and Unity. Adaptive and resourceful with over 14 years of experience in successfully collaborating with artistic teams and providing high-quality sound design. Motivated to learn, grow and excel in game audio. Technical Skills: Audio Recording | Audio Direction | Sound Design | Technical Sound Design | Sound Editing | Game Audio | Game Implementation | Post Production Audio | Dialogue Recording | Dialogue Editing | Foley Recording | Field Recording | Accessibility Evangelist | Tools & Technology: Nuendo | ProTools | Wwise | FMOD | Unity | Xbox 360 | HoloLens | Oculus | Vive
Experience
Sound Designer
Apr 2022 — Present · Seattle, WA, US
Sound Designer for Oculus Quest - Focused mainly on Horizon Worlds. Also assist on various AR/VR products within the company.
Education
Conservatory of Recording Arts & Sciences
Audio Recording
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