Amanda Moscicki

Sound Designer at Meta - Oculus Quest VR - Immersive

Role
Sound Designer at Meta
Location
Kent, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Amanda Moscicki

Versatile Sound Designer possessing extensive knowledge and professional experience with ProTools, Nuendo, Wwise and Unity. Adaptive and resourceful with over 14 years of experience in successfully collaborating with artistic teams and providing high-quality sound design. Motivated to learn, grow and excel in game audio. Technical Skills: Audio Recording | Audio Direction | Sound Design | Technical Sound Design | Sound Editing | Game Audio | Game Implementation | Post Production Audio | Dialogue Recording | Dialogue Editing | Foley Recording | Field Recording | Accessibility Evangelist | Tools & Technology: Nuendo | ProTools | Wwise | FMOD | Unity | Xbox 360 | HoloLens | Oculus | Vive

Experience

  1. Sound Designer

    Meta

    Apr 2022 — Present · Seattle, WA, US

    Sound Designer for Oculus Quest - Focused mainly on Horizon Worlds. Also assist on various AR/VR products within the company.

Education

  • Conservatory of Recording Arts & Sciences

    Audio Recording

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Amanda Moscicki — Sound Designer at Meta in Kent, WA, US | Unifers