Ali Mayyasi

Principal Technical Artist at Bungie

Role
Principal Technical Artist at Bungie
Location
Bellevue, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Ali Mayyasi

Technical Artist bridging the gaps between departments and pushing pipelines to the highest standards.Specialties:• Content tools, workflows and pipelines• Shaders, HLSL, FX• Memory and Performance optimization for PC, Xbox, Playstation• Unreal Engine, Maya, 3ds Max, Blender, Photoshop, Houdini

Experience

  1. Principal Technical Artist

    Bungie

    May 2022 — Present · Bellevue, WA, US

Education

  • American University of Beirut

    BS, Computer Science - Graphics emphasis

    2002 — 2005

  • Vancouver Film School

    Diploma, 3D animation and Visual Effects

    2007 — 2007

Skills

  • Python
  • Rendering
  • Particles
  • Unrealscript
  • 3d Animation
  • Level Design
  • After Effects
  • Photoshop
  • Compositing
  • Visual Effects
  • Xsi
  • Particle
  • Modeling
  • 3d Studio Max
  • Unreal Editor
  • Video Games
  • 3d
  • Animation
  • Game Development
  • Ps3
  • Unreal Engine 3
  • Character Animation
  • Xbox 360
  • Shaders
  • Hlsl
  • Rigging
  • Graphics
  • Pipelines

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Ali Mayyasi — Principal Technical Artist at Bungie in Bellevue, WA, US | Unifers