Alex Roberts

Tech Art / Tech Design Director

Role
Game Designer Developer at Suckerbird Games
Location
Portland, OR, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Alex Roberts

My goal is to find a team with the same love and passion I have for games and animation, and to surround myself with people who will inspire, motivate, teach and challenge me.

Experience

  1. Game Designer Developer

    Suckerbird Games

    May 2018 — Present · Orlando, FL, US

    Following my passion for creating games, I am working with a very small team developing our own indie games. We do game jams, and are actively working to release our current title “Whiffle Blasters” on PC and consoles.

Education

  • Full Sail University

    Bachelor, Computer Animation

    2010 — 2012

Skills

  • Visual Studio
  • C#
  • Autodesk Motionbuilder
  • Texture Painting
  • Character Animation
  • Game Development
  • Pyqt
  • Tool Creation
  • Android
  • Zbrush
  • Game Design
  • Creature Rigging
  • Rigging
  • Ios
  • Javascript
  • 3d Studio Max
  • Maya
  • Unreal Editor
  • Character Rigging
  • Computer Graphics
  • Uv Mapping
  • Mel
  • Python
  • Creature Animation
  • Unreal Engine 4
  • 3d Modeling
  • Mudbox
  • Compositing
  • Visual Studio Blend
  • Unity3d
  • Computer Animation
  • Texturing
  • Video Games
  • After Effects
  • Photoshop
  • 3d
  • Animation
  • Pymel
  • Mental Ray
  • Pyside

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Alex Roberts — Game Designer Developer at Suckerbird Games in Portland, OR, US | Unifers