Alex Roberts
Tech Art / Tech Design Director
- Role
- Game Designer Developer at Suckerbird Games
- Location
- Portland, OR, US
- LinkedIn followers
- 500 followers
About Alex Roberts
My goal is to find a team with the same love and passion I have for games and animation, and to surround myself with people who will inspire, motivate, teach and challenge me.
Experience
Game Designer Developer
May 2018 — Present · Orlando, FL, US
Following my passion for creating games, I am working with a very small team developing our own indie games. We do game jams, and are actively working to release our current title “Whiffle Blasters” on PC and consoles.
Education
Full Sail University
Bachelor, Computer Animation
2010 — 2012
Skills
- Visual Studio
- C#
- Autodesk Motionbuilder
- Texture Painting
- Character Animation
- Game Development
- Pyqt
- Tool Creation
- Android
- Zbrush
- Game Design
- Creature Rigging
- Rigging
- Ios
- Javascript
- 3d Studio Max
- Maya
- Unreal Editor
- Character Rigging
- Computer Graphics
- Uv Mapping
- Mel
- Python
- Creature Animation
- Unreal Engine 4
- 3d Modeling
- Mudbox
- Compositing
- Visual Studio Blend
- Unity3d
- Computer Animation
- Texturing
- Video Games
- After Effects
- Photoshop
- 3d
- Animation
- Pymel
- Mental Ray
- Pyside
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