Alexey Prohorenko

Director of Engineering @ Riot Games | Ex-Scopely, Warner Bros. | Advisor & Founding Team | 20+ Years Building & Scaling Tech: Seed to Enterprise

Role
Director, Software Engineering at Riot Games
Location
Las Vegas, NV, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Alexey Prohorenko

I am a technical leader with over 20 years of experience building and scaling software across the entire company lifecycle—from the \"zero-to-one\" phase of founding teams to the complex \"one-to-n\" scale of global enterprises. Areas of focus and expertise: Directing multi-year initiatives, managing large-scale budgets, and influencing company-wide strategy. Building lean, high-velocity engineering teams from the ground up and navigating the high-stakes environment of early-stage startups and founding teams. Experience with aligning technical roadmaps with business objectives to deliver high-availability systems in payments, commerce, and developer efficiency. Partnering with startups to navigate growth-stage hurdles, optimize engineering operations, and develop long-term talent strategy.

Experience

  1. Director, Software Engineering

    Riot Games

    Mar 2021 — Present · Los Angeles, CA, US

    Group Manager, Developer Connections (Central Tech)| Direct and control the product strategy for Code, Build & Release and Developer Experience across all of Riot Games. Set the overall vision and ensure the execution of operations, influencing company-wide strategy through the leadership of multiple initiatives, talent development, and budgeting. Focus on meeting long-term business objectives and providing the strategic direction for craft issues that have a company-wide impact on engineering efficiency and product delivery.

Education

  • PMI, San Francisco Bay Area Chapter

    PMP Exam Prep Course

    2008 — 2008

  • Danube Technologies, Scrum Alliance

    Certified ScrumMaster

    2008 — 2008

  • Nacional'na Metallurgijna Akademija Ukraini

    MS Computer Science, MS

    2001 — 2002

  • Nacional'na Metallurgijna Akademija Ukraini

    BS Computer Science, BS

    1997 — 2001

Skills

  • Mysql
  • Apache
  • Soa
  • Spring
  • Tomcat
  • Technical Architecture
  • Sql
  • Mongodb
  • Ios
  • Xml
  • Rest
  • Software Development Methodologies
  • Javascript
  • Uml
  • Offshore Management
  • Java
  • Web Development
  • Web Architecture
  • Ruby on Rails
  • Management
  • Spring Framework
  • Objective-C
  • Software Development
  • Nosql
  • Scrum
  • Scalability
  • Software Engineering
  • Web
  • Jee
  • Java Enterprise Edition
  • Php
  • Representational State Transfer (Rest)
  • Soap
  • Web Services
  • Caching
  • Jquery
  • Ooad
  • Oop

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Alexey Prohorenko — Director, Software Engineering at Riot Games in Las Vegas, NV, US | Unifers