Alexandre Breton

Technical Artist @Sandfall Interactive

Montpellier, FR
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jul 2021 — Present

Technical Artist @Sandfall Interactive

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Technical Artist Contract / Houdini - Procedural Modeling in engine for environment ( Houdini ): simulation / vegetation tools / rocks - Placement Tools : avoiding time consuming tasks for environment artists ( Houdini )- Advanced Shaders : interactive shaders - high quality materials ( Unreal Engine 4 )- Optimisation : Profiling and optimisation ( Unreal Engine 4 )- Houdini Simulation for VFX - Lookdev

EDUCATION

2016 — 2021

Rubika

Master's degree

ABOUT ALEXANDRE BRETON

Contact : l••••••••@gmail.com Folio :…

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Alexandre Breton — Technical Artist at Sandfall Interactive in Montpellier, FR | Unifers