Alberto Panico

Procedural Technical Artist @Turn 10 Studios

Naples, IT
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Mar 2020 — Present

Procedural Technical Artist @Turn 10 Studios

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Vancouver, BC, CA

EDUCATION

2000 — 2005

Liceo statale G.B. Vico

high school leaving qualification, Scientific High School, 94/100

2007 — 2012

Università degli Studi di Napoli 'Federico II'

Computer science bachelor, informatica, 110 cum laude \ 110

ABOUT ALBERTO PANICO

Game developer, 3D Artist, Rigger, 3D Animator, Animation programmer, Shader programmer, Illustrator, VFX -Bachelor in Computer science-1 year of work in the Italian 3D animation industry-3 year of work in the Italian indie game industry- Master in Digitial Art at Digipen Institute of Technology, Redmond (WA)- USA - Procedural Technical Artists at Turn 10 Studio, Redmond (WA)- USA Skilled in-character design - world building and design - 3D modeling - 3D animation on Maya and Blender - Rigging in Maya, Blender, Houdini - procedural asset generation in Houdini - VFX in Unity - Animation programming in Unity

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Alberto Panico — Procedural Technical Artist at Turn 10 Studios in Naples, IT | Unifers