Alan L.
Environment Technical Art Director @Counterplay Games
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WORK HISTORY
Environment Technical Art Director @Counterplay Games
Successfully shipped on PS5 at 4k@60hz Successfully shipped on XBSX at 4k@120hz VRR Successfully optimized PS4 and XB1 skus Successfully implemented Dolby Vision art changes across the entire game Optimizations, VFX, Lighting support, Env support, shader support, and kept memory and GPU in line. Refactor VFX and other visuals to adhere to HDR and Dolby Vision standards Help guide a team of tech artists to achieve a PS5 launch title. Shipped: Godfall
EDUCATION
Art Institute of California - Los Angeles
BS, Game Art and Design
Digital Hollywood Insitute for Media Arts (DHIMA)
3D Animation
SKILLS
ABOUT ALAN L.
I specialize in lighting, shading, GPU/content memory optimization, and VFX — but more…
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