Alan Kunder
Senior Quest / Level Designer at Ubisoft
- Role
- Senior Level Designer at Ubisoft India
- Location
- Mumbai, MH, IN
- LinkedIn followers
- 500 followers
About Alan Kunder
I\'m a Level Designer with a strong background in Level design and production, passionate about creating immersive and meaningful player experiences. A graduate of Vancouver Film School with a focus on Level Design and Art, I’ve worked on major Ubisoft titles including Assassin’s Creed Nexus and Prince of Persia: The Sands of Time Remake.At Ubisoft, I led the design of core gameplay systems on Assassin’s Creed Nexus — including combat, AI, parkour, and side missions, helping shape the series’ first venture into VR.I’m driven by a love for interactive storytelling and thoughtful world-building. Outside of work, I’m a Chelsea FC fan, city explorer, and home cook.
Experience
Senior Level Designer
Apr 2025 — Present
Education
Podar International School
High school graduation, Computer Science
2007 — 2016
Vancouver Film School
Game design , Computer Games and Programming Skills
2018 — 2019
Fx school
Diploma, Game development and design
2016 — 2017
Marble arch school
Junior High/Intermediate/Middle School Education and Teaching
2002 — 2006
Skills
- Binary
- Programming
- Java
- Adobe Photoshop
- Dos
- C++
- Swift
- Visual Basic for Applications (Vba)
- Caesar Cipher
- Unity
- Blender
- Unreal Engine 4
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