Aizo Ziko
CEO / Art Director at Exog3n Studios
- Role
- CEO Art Director at Exog3n Studios
- Location
- New York, NY, US
- LinkedIn followers
- 500 followers
About Aizo Ziko
My lifelong passion for video games, robotics, technology & sustainable design led the way to who I\'m today. Over the past 20 years, I have added various multidisciplinary skills in my repertoire through hard work, higher education and professional development. In my search for knowledge and picking up precious life experiences here and there, I have also founded 3 successful tech start-ups in past 10 years - Nettouch | Netronicx | Mechatronicx. I am constantly thriving to accumulate more knowledge and love learning about new tech and design ideas. Through the 20 years as a professional designer in diverse medium to large scale projects my favourites always been interactive design. Designs that let an audience communicate and interact for an immersive experience. I believe, being an avid video-gamer throughout my life played a vital role in my professional career and design aesthetics. In June 2016, after 16 years in the design industry I have finally decided to chase my ultimate goal and thus I founded Exog3n Studios, where I finally get to do what I love most - Video Game Design and Development. SPECIALIZE IN:G4M3 DES1NG | 4RT D1R3CT10N BR4ND1NG | GR4PH1C D3S1GN | 1NT3R10R D3S1GN W3B D3S1GN & D3V3L0PM3NT 3DM0D3LL1NG & AN1M4T10N S0UND C0NSTRUCT10N SP3C14L 3FF3CTSC0NC3PT 4RT1ST PR0DUCT D3S1GN P4CK4G1NG D3S1GN
Experience
CEO Art Director
Jun 2016 — Present · Queens, NY, US
I started Exog3n Studio along with 2 other founding members. Exog3n Studios is an innovative game design company focused on new game mechanics and advance graphics. Within a few months into operation, we have grown into a team of 12 highly skilled 3D modellers, Animators, Programers, Game Designers & Sound Designers. At present, we are working on a 3rd person shooter game, a 2d Si-Fi platformer, and a VR- voxel/neon, one mechanics game. We exhibit our games at Microsoft Playcrafting NYC, Pax East/West/South/Melbourne, PlayNYC, E3, MagFest and Comicon NYC/SanFran. As a CEO and an Art Director my vision is to have an unique style of game-mechanics never seen before. Our game style includes alternate timeline, retro sound tracks, fast paced immersive gameplay and a solid engaging story-line. Our inspiration comes from recent world issues, our own childhood memories, our daily commute to work and those little moments when we get lost in our own creative worlds full of fantasies. We tried to bring all these inspirations on our story-line for each game whether its an immersive 3D game or a 2D platformer.
Education
New York University - Polytechnic School of Engineering
Research Doctorate, Artificial Intelligence, Robotics
2016 — 2021
Australian Catholic University
Bachelor Of Visual Arts & Design, Fine Arts, Graphic & Web Design
2003 — 2005
UNSW
Masters Of Digital Media, Sound Construction
2007 — 2009
UNSW
Advance Diploma of Information Technology, Networking & Web Technologies
2001 — 2001
UNSW
Advanced Diploma In Design, Interior Design
2002 — 2002
UNSW
Bachelor Of Digital Media, 3D Animation & Modelling
2005 — 2007
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