Adrian Woods
Technical Artist and Software Engineer
- Role
- Staff Technical Art Consultant, Professional Services at Unity
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Adrian Woods
I am a self-motivated, fast learning and broad-skilled Software Engineer specializing in tools applications and procedural content solutions. I also enjoy creating pipelines that free up creators to be creative while enhancing quality, reducing bugs and reducing costs.Specialties: C#, WPF, MVVM, C++, 3d Studio Max, Photoshop, MaxScript, Powershell, javascript, Havok, Maya, HLSL (writing custom code and node based editors), modeling, texturing, rigging and animation, procedural geometry, special effects, audio engineering, understanding and translating complex systems
Experience
Staff Technical Art Consultant, Professional Services
Oct 2019 — Present · Seattle, WA, US
Education
The Evergreen State College
BA, Theater Directing, Music Engineering
1993 — 1995
Carnegie Mellon University
Theater Studies for Directing
1991 — 1993
Skills
- Texturing
- 3d Studio Max
- Modeling
- Environment Art
- Maya
- C#
- Powershell
- Photoshop
- Special Effects
- Hlsl
- Javascript
- Lectures / Tutorials
- Tutorials
- Prototype
- Lecturing
- Xbox 360
- Scripting
- Game Design
- 3d
- Video Games
- Xbox
- Shaders
- Game Development
- User Interface Design
- Animation
- Computer Graphics
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