Adrian Lim
Engineering fun stuff for everyone!
- Role
- Principle Software Engineer at Roblox
- Location
- Pittsburgh, PA, US
- LinkedIn followers
- 500 followers
About Adrian Lim
An experienced game developer with industrial awards.Diverse skill set and proven experience from engine programming to gameplay programming.Create and published indie, mobile games to games.Constantly explore new technology.Toyed with 6axis gyro long before jumping to Wii homebrew.Tracked humans and made random toys using both kinect1 and kinect2.Created world for exploration in VR.Now trying to project virtual world into the real world with AR.Unique ability to quantify and implement \"Fun\".Very strong background in simulation and real time rendering.Involved academically with machine learning and computer vision problem.PERSONAL SIDE PROJECTS TO TALK ABOUT (Both Ongoing and Completed)VR Gameplay - Nausea Reduction techniques and unique gameplay prototypingAR System - Convert a TV into a virtual window with Kinect 2Arduino - Hexapod Spider Robot, 8x8x8 LED Matrix GamesHardware - Plex and SVN/GIT Server with Docker3D Printing - Optimizing and modding printing on Prusa i3 Mk2 for better print resultSLAM (Drone)- Mavic Pro using DJI Mobile SDK to extract live RGB image for scene generationVision (Drone)- Near real time scene classification with Mask R-CNNHCI - Object Tracking with 3D mouse (3 angular axis) with Wii Mote
Experience
Principle Software Engineer
Oct 2022 — Present · US
Summary- Working on Roblox\'s Avatar Personalization, under the Game Engine Org- Real-time graphic work to empower user generated content creation to improve player experiences- Game engine optimization for feature related to Avatars- Interviewer and recruitment outreach to attract the next wave of developers at RobloxHighlight- Conceptualization, development, launch, update and maintenance, of core avatar personalization project- 2x First author for SIGGRAPH- 3x US Patent (provisional)
Education
DigiPen Institute of Technology
BSc (Hons), Computer Science in Real Time Interactive Simulation with Mathematics Minor
SAFTI MI - Officer Cadet School
Infantry Officer
National University of Singapore
Master of Computing, Computer Science
Singapore Institute of Technology
BSc (Hons), Computer Science
Nanyang Polytechnic
Diploma, Digital Entertainment Technology
Skills
- Gameplay
- Public Key Cryptography
- Opengl
- Gameplay Programming
- Directx
- Glsl
- Video Games
- Tortoise Svn
- Game Design
- Real-Time Simulation
- Devtra
- Java
- Actionscript
- Cryptography
- X86 Assembly
- Xna
- Programming
- Artificial Intelligence
- C++
- Perforce
- C#
- Devtest
- Computer Graphics
- Android Development
- Mobile Games
- Game Programming
- Game Prototyping
- Fmod
- Unreal Editor
- Game Development
- Version Control Tools
- Python
- Xbox 360
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