Adam Beamish

Technical Director, Level Design - Splinter Cell Remake @Ubisoft Toronto

Toronto, ON, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2022 — Present

Technical Director, Level Design - Splinter Cell Remake @Ubisoft Toronto

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Toronto, ON, CA

EDUCATION

2005 — 2009

Western University

B.E.Sc, Mechanical and Materials Engineering

SKILLS

PerforceLevel DesignCssJqueryPremiereGame DesignJiraGame DevelopmentVideo ProductionPythonMysqlPhotographyVideo GamesVisual ScriptingOs XLuaAfter EffectsPhpPhotoshopWordpressXbox 360VideoScriptingPs3User Interface DesignMaya

ABOUT ADAM BEAMISH

These days, I make video games.

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Adam Beamish — Technical Director, Level Design - Splinter Cell Remake at Ubisoft Toronto in Toronto, ON, CA | Unifers