Adam Vanner

Cg Creature Supervisor @DNEG

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Dec 2017 — Present

Cg Creature Supervisor @DNEG

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CA

EDUCATION

1998 — 1999

Bournemouth University

MA

1994 — 1998

Bournemouth University

BA Hons

SKILLS

NukeLightingRenderingMelMayaapiNclothMayaTextilesOpenglClothRigging

ABOUT ADAM VANNER

Technical Director and programmer with experience in a wide range of productions from feature films, pop promos, animated shorts with festival successes, to photorealistic realtime medical applications. 8 years experience teaching at UK\'s leading 3d educator. nCloth/ syFlex cloth simulation & pipeline development. Large scale motion capture & renderer software design & development. Teaching experience includes Maya, MEL scripting, Python, MayaAPI, Nuke, C++, Shake, Renderman Specialties: Areas of production expertise: Rendering, Lighting, Rigging, Cloth / Dynamics, Application Dev, Shader and Plugin development. Software & Programming environments: Maya, C++, C#, Python, MEL scripting, Maya API, GLSL, OpenGL, MFC, C-Shell, Perl, Motionbuilder

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Adam Vanner — Cg Creature Supervisor at DNEG in Vancouver, BC, CA | Unifers