Aaron Felipe

3D Artist | Aspiring Level Designer/Game Developer | Colorist | Post-Production Artist

Role
3d Artist - Modeling, Sculpting, Texturing & Rendering at Fiverr
Location
Pune, IN
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Aaron Felipe

Hey There, Myself Aaron Felipe, 3D Artist With Over 3+ Year Experience And Sound Knowledge In 3D Modeling, Optimizing, UV Unwrapping, Baking & Texturing. Having Sound Knowledge Of Creating 3D Game Ready Assets For PC, Mobile And Console Games, I Also Have Sound Knowledge Of Hard Surface Modeling. I Prefer Autodesk Maya For Modeling, Zbrush For Sculpting/Detailing And Substance Painter & Photoshop For Texturing. I Do Color Grading, Intermediate Video Editing And VFX Work, I Prefer Adobe Premiere Pro & After Effect For The Same. Having Much Interest In Photography & Cinematography.[INTEREST] • Gaming • 3D Hardsurface Modeling • Texturing • Level Design • Game Design • Game Development • Graphic Design • Post-Production • Photo & Cinematography.[SOFTWARE PROFICIENCY] • Autodesk Maya (Proficient) • Blender (Mid) • 3Ds Max (Mid, Learning) • Pixologic Zbrush (Proficient) • Adobe Substance Painter 3D (Proficient) • Adobe Substance Designer 3D (Mid, Learning) • Adobe Photoshop (Proficient) • Adobe After Effects (Mid) • Adobe Premiere Pro (Mid) • Adobe Illustrator (Mid) • Marmoset Toolbag 4 (Mid, Learning) • Unreal Engine 5 (Mid, Learning) • Unity 3D (Basics)[SKILLS & KNOWLEDGE] • Good Knowledge Of PBR Texturing Workflow. • Good Knowledge Of Optimizing And Game Pipeline Like Baking Mesh Maps From High Poly To Low Poly Techniques Using Substance Painter 3D. • Good Knowledge Of Retopology Of High Poly Mesh. • Clear Understanding Of UV Unwrapping And Optimizing UV Shells And Packing UVs To Preserve Texture Details. • Knowledge Of Optimizing Assets For Games : Soften/Harden Edge, High Poly To Low Poly Baking, Optimizing UV Space For Better Texture Details. • Having Sound Knowledge Of Hard Surface Modeling. • Have Knowledge About Creating, Optimizing And Texturing 3D Assets For AR/VR. • Intermediate At Level Design And Game Development In Unreal Engine 5 And Unity. • Learning Level/Game Design, Game Development, Unreal Engine, Unity 3D, UE5 Blueprints And C# CURRENT STUDY : Bachelor\'s In Media, Graphics & Animation At VEDA College, Pune.

Experience

  1. 3d Artist - Modeling, Sculpting, Texturing & Rendering

    Fiverr

    Sep 2020 — Present · Tel Aviv, IL

    Created, Textured & Optimized 3D Assets To Be Used In Unreal Engine For Overseas Clients• Designed Logos For Overseas Clients

Education

  • Udemy

    Certificate, 3D Hardsurface Modeling

    2023 — 2023

  • St. Joseph Educational Institute Chandor Goa

    General Studies

    2006 — 2019

  • VEDA College (P.A. Inamdar College of Visual Effects, Design & Arts, Pune)

    Bachelor's degree, Media - Graphics - Animation

    2021 — 2024

  • Rosary Higher Secondary School Goa

    Commerce

    2019 — 2021

  • Udemy

    Certificate, Texturing

    2022 — 2022

  • Udemy

    Certificate, 3D Modeling

    2021 — 2021

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Aaron Felipe — 3d Artist - Modeling, Sculpting, Texturing & Rendering at Fiverr in Pune, IN | Unifers